The Battle for Wesnoth 1.2.1 erhältlich

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doelf
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The Battle for Wesnoth 1.2.1 erhältlich

Beitrag von doelf »

"The Battle for Wesnoth" ist ein kostenloses zugbasierendes Strategiespiel mit Fantasy-Hintergrund. Das Spiel ist für Windows, Mac OS X, Linux, FreeBSD, OpenBSD, AmigaOS4 und BeOS erhältlich. Das Update auf die Version 1.2.1 behebt einige Fehler und verbessert die Performance.

Download: The Battle for Wesnoth 1.2.1
http://www.wesnoth.org/

Die Änderungen:
* campaigns:
o Heir to the Throne: Battle_for_Wesnoth: allow Asheviere to recruit non-scout units
o The South Guard: Proven by the Sword: tell Deoran to go to Westin if the citadel is secured (fixes #7360)
* language and i18n:
o updated translations: British English, Dutch, Estonian, French, German, Italian, Russian, Slovak, Swedish
o fixed huge list of spelling mistakes in the en_US version
* multiplayer maps:
o revised maps: Blitz
o made the AI recruit less scouts by setting the village_per_scout parameter
* bug fix
o correctly use translated team names when available
o fix the completion when controlling multiple sides (bug #8101, patch #653)
o first turn of a game is saved again (fixes bug #7909 and bug #8117)
o fix female units using male frames from time to time
* sound
o add advanced sound tab to pref allowing you to play with sample_rate and buffer_size options
o set default sample rate to 44100 hz as most user got cracking sound pb with 22050
* graphics
o units: death animations for Orcish Assassin and Grunt, Undead Ghoul
* multiplayer
o game management
+ fixed controler change not sended to all client (bug #8138)
+ replace "Downloading next level..." by "Receiving data..." when scenario don't have next_scenario and replace "Downloading next level..." by "Downloading next scenario..."
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